GetPlayersInRange (2D)

Note: There Is Currently No 3D GetPlayersInRange Function

This Function Will Return A Table Of Players Inside, Or Outside The Given Range

GetPlayersInRange (Inside)

local InsidePlayers = VisualLibrary:GetPlayersInRange(50, true, VisualEffectsLibrary.PositionPoints.Center)

GetPlayersInRange (Outside)

local OutsidePlayers = VisualLibrary:GetPlayersInRange(50, false, Vector2.new(0,0,0)

Required Properties

Type?
Properties

Number

Range

Bool

Inside (True) or Outside (False)

Vector2

Position

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